./opengl/test/coil/stuff.txt

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x(ah,aw) = coil_radius * cos(ah) + wire_radius * cos(aw) * cos(ah)



y(ah,aw) = coil_bottom + coil_dh * mesh_h + wire_radius * sin(aw)



z(ah,aw) = coil_radius * sin(ah) + wire_radius * cos(aw) * sin(ah)

  
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(C) 1998-2017 Olaf Klischat <olaf.klischat@gmail.com>